UPDATED: 11/16
Mailbox Progress.


Looks like we finally need a name for him... can't find one that feels or just looks right. ANY SUGGESTIONS WELCOME
Final base tex
A little washed out...
(working title) A blog for the short film.



Ramp shaders a peculiar animals....
Experiments with the textures- basically we're trying out a ramp shader with different files of different shades on it- according to principles of light. I can stand here and pretend I thought of that myself, but it was actually Xuco who came up with this- he's the master of experimentation. I'm just trying to adapt it to be more painterly.
The goal is to get it to all match up with how light actually affects objects. I made each texture file according to how light wraps around a form.




